Dual Radeon™ RX 6600 XT OC Edition

Dual Radeon™ RX 6600 XT OC Edition

ASUS Dual Radeon™ RX 6600 XT OC Edition 8GB GDDR6 is armed to dish out frames and keep vitals in check.
  • Axial-tech fan design features a smaller fan hub that facilitates longer blades and a barrier ring that increases downward air pressure.
  • Dual ball fan bearings can last up to twice as long as sleeve bearing designs.
  • Auto-Extreme Technology uses automation to enhance reliability.
  • A protective backplate prevents PCB flex and trace damage.
Dual Radeon™ RX 6600 XT OC Edition
Dual Radeon RX 6600 XT OC Edition graphics card, front view
ASUS Dual Radeon™ RX 6700 XT

2x Fans. 2x Fun.

Delivering the latest AMD RDNA™ 2 architecture experience in its purest form, the ASUS Dual Radeon™ RX 6600 XT melds performance and simplicity like no other. Leveraging advanced cooling technologies derived from flagship graphics cards, the Dual opts for substance over style, the perfect choice for a well-balanced build. Buckle up and engage cutting-edge gaming prowess.

COOLING

Pause

Axial-tech Fan Design

Better, faster, stronger

Two tried-and-true Axial-tech fans feature a smaller hub that facilitates longer blades and a barrier ring to increase downward air pressure.

ENGINEERING

Auto-Extreme Technology video cover
play

Auto-Extreme Technology

Precision automated manufacturing

Auto-Extreme Technology is an automated manufacturing process that sets new standards in the industry by allowing all soldering to be completed in a single pass. This reduces thermal strain on components and avoids the use of harsh cleaning chemicals, resulting in less environmental impact, lower manufacturing power consumption, and a more reliable product overall.

SOFTWARE

UI of GPU Tweak II

GPU Tweak II

Monitor, tweak, and tune

The ASUS GPU Tweak II utility takes graphics card tuning to the next level. It allows you to tweak critical parameters including GPU core clocks, memory frequency, and voltage settings, with the option to monitor everything in real-time through a customizable on-screen display. Advanced fan control is also included along with many more features to help you get the most out of your graphics card.

  1. Smart Access Memory technology enablement requires an AMD Radeon 6000 series GPU, Ryzen 5000 or 3000 series GPU (excluding the Ryzen 5 3400G and Ryzen 3 3200G) and a 500 series motherboard with the latest BIOS update. For additional information and system requirements, see https://www.amd.com/en/technologies/smart-access-memory. GD-178
  2. AMD FidelityFX Super Resolution is available on select games and requires developer integration. See https://www.amd.com/en/technologies/radeon-software-fidelityfx-super-resolution for a list of supported games. AMD FidelityFX Super Resolution is “game dependent” and is supported on the following AMD products: AMD Radeon™ RX 6000, RX 5000, RX 500, RX Vega Series graphics cards & all AMD Ryzen™ Processors with Radeon™ Graphics, as long as the minimum requirements of the game are met. AMD does not provide technical or warranty support for AMD FidelityFX Super Resolution enablement on other vendor's graphics cards. GD-187.
  3. Testing by AMD Performance Labs as of June 11, 2021, on the AMD Radeon™ 6900 XT, AMD Radeon™ 6800 XT, and AMD Radeon™ 6700 XT graphics cards with pre-release AMD Radeon™ Software 21.6.1 RC Prime 9 (21.20-210518a-367616E) driver with AMD Smart Access Memory enabled, on a test system comprising of an AMD Ryzen™ 9 5900X, 16GB DDR4-3200 RAM, ASRock X570 Taichi motherboard with BIOS version P3.61 at default settings, and Windows® 10 Pro May 2020 Update (19041.508). Benchmark tests: Anno 1800, DX12, 3840 x 2160, Ultra Hight preset, no raytracing. Evil Genius 2, Vulkan, 3840 x 2160, Ultra preset, no raytracing. Godfall, DX12, 3840 x 2160, Epic preset, Raytracing ON. Kingshunt, DX12, 3840 x 2160, Ultra preset, no raytracing. The Riftbreaker, DX12, 3840 x 2160, Ultra preset, Raytracing ON. Terminator: Resistance, DX11, 3840 x 2160, Epic preset, no raytracing. Game 7, DX12, 3840 x 2160, High preset, no raytracing. Performance may vary and is dependent on the FSR Quality Mode selected. FSR requires developer integration and is available in select games only. RS-365.
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