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Graphic Engine
NVIDIA® GeForce RTX™ 3050
Radeon RX 6600 XT
Bus Standard
PCI Express 4.0
PCI Express 4.0
OpenGL
OpenGL®4.6
OpenGL®4.6
Video Memory
GDDR6 de 8 GB
GDDR6 de 8 GB
Engine Clock
OC mode : 1807 MHz (Boost Clock) Gaming mode : 1777 MHz (Boost Clock)
OC mode : up to 2607 MHz (Boost Clock)/up to 2402 MHz (Game Clock) Gaming mode : up to 2593 MHz (Boost Clock)/up to 2382 MHz (Game Clock)
CUDA Core
2560
Stream Processors
2048
Memory Speed
14 Gbps
16 Gbps
Memory Interface
128 bits
128 bits
Resolution
Digital Max Resolution 7680 x 4320
Digital Max Resolution 7680 x 4320
Interface
Yes x 1 (Native HDMI 2.1)
Yes x 3 (Native DisplayPort 1.4a)
Sí (2.3)
Yes x 1 (Native HDMI 2.1)
Yes x 3 (Native DisplayPort 1.4a)
Sí (2.3)
Maximum Display Support
4
4
NVlink/ Crossfire Support
No
Accessories
1 x Collection card 1 x Speedsetup Manual
1 x Collection Card 1 x Speedsetup Manual
Software
ASUS GPU Tweak II & GeForce Game Ready Driver & Studio Driver: please download all software from the support site.
GPU Tweak II de ASUS y controladores: por favor, descargue todo el software del sitio de soporte.
Dimensions
200 x 123 x 38 mm 7.87 x 4.84 x 1.496 inch
243 x 134 x 49 mm 9.6 x 5.3 x 1.9 inch
Recommended PSU
550 W
500 W
Power Connectors
1 x 8 pines
1 x 8 pines
Slot
Ranura 2.5
2.5 Slot
Note
* Our wattage recommendation is based on a fully overclocked GPU and CPU system configuration. For a more tailored suggestion, please use the “Choose By Wattage” feature on our PSU product page: https://rog.asus.com/event/PSU/ASUS-Power-Supply-Units/index.html
* Our wattage recommendation is based on a fully overclocked GPU and CPU system configuration. For a more tailored suggestion, please use the “Choose By Wattage” feature on our PSU product page: https://rog.asus.com/event/PSU/ASUS-Power-Supply-Units/index.html * Crossfire Support for DirecX® 12 and Vulkan® * ‘Game Clock’ is the expected GPU clock when running typical gaming applications, set to typical TGP (Total Graphics Power). Actual individual game clock results may vary. * ‘Boost Clock’ is the maximum frequency achievable on the GPU running a bursty workload. Boost clock achievability, frequency, and sustainability will vary based on several factors, including but not limited to: thermal conditions and variation in applications and workloads.
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